Realistic Blunt Weapons

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Simple Weapons

Light Weapons

Weapon Base Damage Critical Modifier Damage Type Range Increment
Light Mace 1d6 x2 Bludgeoning -

One-Handed Weapons

Weapon Base Damage Critical Modifier Damage Type Range Increment
Mace 1d8 x2 Bludgeoning -
Morning Star 1d6 x3 Bludgeoning and Piercing -

Two-Handed Weapons

Weapon Base Damage Critical Modifier Damage Type Range Increment
Greatclub 1d10 x2 Bludgeoning -

Martial Weapons

Light Weapons

Weapon Base Damage Critical Modifier Damage Type Range Increment
Light Hammer 1d6 x3 Bludgeoning -
Light Pick 1d4 x4 Piercing -
Throwing Hammer 1d4 x3 Bludgeoning 20 ft
Sap1 1d6 x2 Bludgeoning -

One Handed

Weapon Base Damage Critical Modifier Damage Type Range Increment
Warhammer 1d8 x3 Bludgeoning -
Warpick 1d6 x4 Piercing -
Flail2 1d6 x3 Bludgeoning -

Two Handed

Weapon Base Damage Critical Modifier Damage Type Range Increment
Earthbreaker 2d6 x3 Bludgeoning -
Heavy Pick 1d10 x4 Piercing -
Battle Chain2 1d10 x3 Bludgeoning -
Lucerne Hammer3 1d10 x3 Bludgeoning or Piercing -
Heavy Throwing Hammer 1d10 x3 Bludgeoning 20

1Non-lethal 2Trip 3Reach